Joshua

De Riggs

UI/UX & 3D Designer

Honors of Bachelors in Interaction Design

Bridging the gap of interactable technology through inclusive design.

3D Spaces

Modeling high fidelity characters and props, parameter driven and hand painted textures, sculpting.

Design and Development

UX/UI, Web Design, User Research, Wireframes and Prototypes with Figma.

Works

Thumbnail icon showing a mobile app called PolyTools.

PolyTools

UI/UX & 3D Design

Prototype

Wireframing

UI/UX

Figma

Polytools is a UI/UX solution for a mobile application storefront that allows users to customize and sell parameter driven textures for 3D applications.


Thumbnail icon showing a mobile app called SetupXR.

SetupXR

UI/UX & User Research

UI/UX

HTML/CSS/JS

User Research

Accessibility

SetupXR is an easy-to-use mid-level UI/UX solution that addresses limited leg mobility and lack of accessibility in VR and encourages discussions about accessibility.


Thumbnail icon showing a close up of a 3D material.

Material Studies

3D Design

3D

Substance Designer

Texturing

Rendering

Parameter-driven materials created using Adobe Substance 3D Designer and rendered in Marmoset Toolbag 4, suitable for any 3D design workflow.


Thumbnail icon showing a close up of a 3D material.

Amplifier Instructions

UI/UX & 3D Design

Product Design

Prototype

Graphic Design

UX

An instructional booklet, created for the purpose of guiding a user in operating a physical existing product – an amplifier.